Let's talk EXP costs! Warning! Incoming Math!

I think the cost of unlocking a nen and getting an ability for it outside of your native type is unduly expensive in EXP.

I'm not a huge fan of this picture because the chart shows for a manipulator whereas an Enhancer is the best type to show nen type relations. But it is the best I've got

Okay so here's what is up. When learning nen of types other then your native you've got to keep this chart in mind.

Native = 100%

Neighbor = 80%

Next Neighbor = 60%

Far Neighbor = 40%

Specialist = 1%

But based on the price of nen points, nen levels, and techniques our site looks like

Native = 100%

Neighbor = 50%

Next Neighbor = 25%

Far Neighbor = 12.5%

Specialist = 6.25%

I recommend we adjust the EXP prices to be more comparable to canon comparison.

So starting with techniques we have:

Native = 15

Neighbor = 30

Next Neighbor = 50

Far Neighbor = 100

By canon numbers I believe it should look more like

Native = 15

Neighbor = 18.75(20 for smooth numbers)

Next Neighbor = 25

Far Neighbor = 37.5(40 for smooth numbers)

Specialist = 1500

As for Nen Points... Eh What we have

Native = 1

Neighbor = 2

Next Neighbor = 4

Far Neighbor = 8

Canon numbers

Native = 1

Neighbor = 1.25

Next Neighbor = 1.66666666667

Far Neighbor = 2.5

Because of how these numbers play out and the awkwardness of fractions I feel Nen Levels should be bought via EXP.

So the cost in converting points to EXP the costs for Level 1 in each nen assuming you have bought no prior nen points at present are

Native: 0

Neighbor = 30 (2 points, first 10 exp, second 20 exp)

Next Neighbor = 100 (4 points, first 10, second 20, 30, 40)

Far Neighbor = 210 (6 points, 10, 20, 30, 40, 50, 60)

Specialist = 360 (8 points, 10, 20, 30, 40, 50, 60, 70, 80)

Trying to translate this to canon I guess it might look like

Native: 0

Neighbor = 30 (Setting this as the starting point because we can't do multiplicative math with 0's)

Next Neighbor = 40

Far Neighbor =60

Specialist = 36,000

So in conclusion here's what I see. To stay true to canon we should adjust the cost of techniques to what I calculated. Then we need to decide how badly do we need Nen Points and then regardless of if we stick to Nen Points or go to EXP for leveling up Nen the end cost should look more like what I calculated.

But I suppose my math would break Specialist abilities into uselessness. So I guess it would be best to keep EXP costs regarding specialists about the same.

Thank you for taking time to read my input.